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Resumé

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Skills

3D Modeling
FX / Particle Systems
Texturing
Material systems

2D Illustration
Graphic Design
Art Direction
Mobile/Tablet Game Production

Branding
Kickstarter
Speaking
Teaching

Software

2D
Photoshop
Illustrator
InDesign
After Effects

3D
3ds Max
Modo
Maya
3dCoat
Mudbox
Crazybump
z-Brush

ENGINES
Unity
id Tech 6
Unreal 4
TUG Engine
Infernal Engine
Valve's Source Engine
Unreal 2K4
Torque Game Builder
Glest

Video Games

Escalation Studios
DOOM SnapMap
» Artist
  Aug 2014 - July 2015

Nerd Kingdom
TUG (The Untitled Game)
» FX Lead
» Senior Artist
» Assistant Art Lead
  July 2013 - July 2014

Terminal Reality
The Walking Dead
» FX
» Environmental
  Feb 2012 - Dec 2012
 
Unannounced Project
» FX
» Environmental
  Spring 2012
 
Kinect Star Wars
» FX
» Environmental
» UI
  Oct 2010 - April 2012
 
DefJam Rapstar
» Environmental
» UI
» FX
» Concept
» Animation
  Feb 2009 - Oct 2010

Gearbox Software Internship
Code name: "Ironwood"
» Environmental 3D
  Nov 2008 - Feb 2009
 
Code name: "Maple"
» Animation
  June - July 2008

Indie Games & Mods
Ghastlybriar
» Assistant Art Lead
» FX
» Primary Environment Artist
Valve's Source Engine Jan - July 2008
 
Insurrection
» Environmental Artist
» Weapons Artist
» Character Artist
Unreal 2K4 Engine July - Sept 2007
 
Tomb Tag
» Environmental Artist
» Character Artist
Unreal 2K4 Engine May - June 2007
 
Ravages of War
» FX
» Environmental Artist
Glest Engine April - May 2007
 
Monkey Mountain
» 2D Animator
» FX
» 2D Artist/Animator
» UI Artist
Torque Engine Jan - March 2007

Freelancing

Southern Methodist University's The Guildhall
» Team Game Projects I
• Laika (mobile)
• Tokyo Tempest (mobile)
• Doctor’s Note (mobile)
» Team Game Production II
» Directed Focus Study 2

  Adjunct Professor
 
Southern Methodist University's The Guildhall
» Unreal Bootcamp v1.0
» Unreal Bootcamp v2.0
  Unreal 3 Instructor, Course Creator
 
Nexon   FX Artist
 
Sneaky Games   FX Artist
 
Triptych Games   FX Artist
 
PC Gaming Alliance   Project Manager

Board Games

Harpy Games
» Designer
» Artist
» Publisher
» Marketer

Wrangled!
 
Kickstarted 127%
Published:
Sept 2013
May 2014

Unannounced Game
 
[In development] ETA Winter 2017

Freelancing
Orcs Must Die! Order Edition
Orcs Must Die! Unchained Edition
Orcs Must Die! Order Hero Pack
Orcs Must Die! Unchained Hero Pack
Orcs Must Die! Minion Pack
Orcs Must Die! Boss Pack
Petersen Games
2016
 
The Gods War Petersen Games
2017
 
Cthulhu Wars Onslaught 2 Petersen Games
2017

Web Design


Selected recent samples:

JessicaNida.com

Professional Portfolio

» Design
» Branding
» Content

Since the 90s I've been developing custom websites as both a hobby as well as professionally to help others create a presence on the internet for themselves and their businesses.

HarpyGames.com

Harpy Games

» eCommerce Solution
» Design
» Branding
» Content
» Marketing
 A passion project with a very powerful web solution to sell board games and board game related merchandise through the site.
Complete Business Package

(In Progress)

» Art Direction
» Product Line Development
» eCommerce Solution
» Web Design
» Company Branding
» Social Media Branding

How do you connect your audience with your in-demand products?

This project is about creating a branded business identity from the ground up. I'm build a tightly branded package that captures the client's passion & personality and can span a book, food products, website, and social media presence as well as connecting with teams to manufacture and bring it all to market. All this, delivered in very tightly branded and manageable package that the non-technical client will be able to handle both day-to-day and as her business grows.

GameDev Professional Portfolios

(Various)

» Design
» Branding
» Content
» Consulting
Gamedevs deserve to display their life's work in a professional way that helps them achieve their dreams. One could say it's easier now with out of the box solutions, but sometimes too much choice can be worse than not enough. Over the years it's been my pleasure to help struggling gamedevs develop their personal portfolios to a professional standard, whether they're students or senior level- all pro bono. That means they spend less time fiddling with css and more time making us great games to play!

Teaching

Adjunct Professor

Southern Methodist University's The Guildhall

» Team Game Projects I
» Team Game Production II
» Directed Focus Study 2
Course Builder

Southern Methodist University's The Guildhall

Created 2 week bootcamp course that taught Masters students to make games using Unreal III

» Created course outline
» Hired, trained, & managed team of 5+ instructers
» Taught students to use Unreal to make their games
» Refined course through multiple reiterations

Producer for Student Team Games

Southern Methodist University's The Guildhall

Lead & advised teams of 4-5 students to make their first team video games in the Guildhall Masters program

Games created:
» Laika
» Tokyo Tempest
» Doctor's Note

Workshop Curriculum Creator

Sally Ride Science Festival

Created & led a mini-program to introduce girls (and a few boys) to game development by making paper prototypes of their game ideas.

Education

Southern Methodist University's The Guildhall

January 2007 - July 2008

» Masters of Interactive Technology: Digital Game Development
» Specialization in Art Creation
» IGDA Member
Middle Tennessee State University

  June 2004 – May 2007

» Mass Communications - Animation, B.S.
» Art Minor
» SIGGRAPH member
» AIGA member
Oklahoma State University

September 2001 – May 2004

» Studied Graphic Design
» Japanese Minor
» 2003-2004 Kansai Gaidai Foreign Exchange Program, Japan

Game Artist
Let's make your next game an AAA experience by adding over a decade of game dev skills to your team.
Game Job Guide

Let's unlock your dream job in the game industry using proven strategies tailored to your experience level.

Game Consultant

Let's deliver your game into player's hands. Production, development, funding? I can help.

Ready?

Millions of players have enjoyed my games.
Some have even won pretty big awards.
My students have earned jobs at top tier companies developing AAA games.
From scrappy startups to industry giants,
I've helped clients just like you take their projects to the next level.

It's your turn.

LET'S GET STARTED!
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