3D Modeling |
2D Illustration |
Branding |
2D |
3D |
ENGINES |
Escalation Studios | ||
DOOM SnapMap » Artist |
Aug 2014 - July 2015 |
Nerd Kingdom | ||
TUG (The Untitled Game) » FX Lead » Senior Artist » Assistant Art Lead |
July 2013 - July 2014 |
Terminal Reality | ||
The Walking Dead » FX » Environmental |
Feb 2012 - Dec 2012 | |
Unannounced Project » FX » Environmental |
Spring 2012 | |
Kinect Star Wars » FX » Environmental » UI |
Oct 2010 - April 2012 | |
DefJam Rapstar » Environmental » UI » FX » Concept » Animation |
Feb 2009 - Oct 2010 |
Gearbox Software Internship | ||
Code name: "Ironwood" » Environmental 3D |
Nov 2008 - Feb 2009 | |
Code name: "Maple" » Animation |
June - July 2008 |
Indie Games & Mods | ||
Ghastlybriar » Assistant Art Lead » FX » Primary Environment Artist |
Valve's Source Engine | Jan - July 2008 |
Insurrection » Environmental Artist » Weapons Artist » Character Artist |
Unreal 2K4 Engine | July - Sept 2007 |
Tomb Tag » Environmental Artist » Character Artist |
Unreal 2K4 Engine | May - June 2007 |
Ravages of War » FX » Environmental Artist |
Glest Engine | April - May 2007 |
Monkey Mountain » 2D Animator » FX » 2D Artist/Animator » UI Artist |
Torque Engine | Jan - March 2007 |
Freelancing | ||
Southern Methodist University's The Guildhall |
Adjunct Professor | |
Southern Methodist University's The Guildhall » Unreal Bootcamp v1.0 » Unreal Bootcamp v2.0 |
Unreal 3 Instructor, Course Creator | |
Nexon | FX Artist | |
Sneaky Games | FX Artist | |
Triptych Games | FX Artist | |
PC Gaming Alliance | Project Manager |
Harpy Games | |
» Designer » Artist |
» Publisher » Marketer |
Wrangled! |
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Kickstarted 127% Published: |
Sept 2013 May 2014 |
Unannounced Game |
|
[In development] | ETA Winter 2017 |
Freelancing | ||
Orcs Must Die! Order Edition Orcs Must Die! Unchained Edition Orcs Must Die! Order Hero Pack Orcs Must Die! Unchained Hero Pack Orcs Must Die! Minion Pack Orcs Must Die! Boss Pack |
Petersen Games 2016 |
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The Gods War | Petersen Games 2017 |
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Cthulhu Wars Onslaught 2 | Petersen Games 2017 |
Selected recent samples:
JessicaNida.com |
Professional Portfolio |
» Design » Branding » Content |
Since the 90s I've been developing custom websites as both a hobby as well as professionally to help others create a presence on the internet for themselves and their businesses. |
HarpyGames.com |
Harpy Games |
» eCommerce Solution » Design » Branding » Content » Marketing |
A passion project with a very powerful web solution to sell board games and board game related merchandise through the site. |
Complete Business Package |
(In Progress) |
» Art Direction » Product Line Development » eCommerce Solution » Web Design » Company Branding » Social Media Branding |
How do you connect your audience with your in-demand products? This project is about creating a branded business identity from the ground up. I'm build a tightly branded package that captures the client's passion & personality and can span a book, food products, website, and social media presence as well as connecting with teams to manufacture and bring it all to market. All this, delivered in very tightly branded and manageable package that the non-technical client will be able to handle both day-to-day and as her business grows. |
GameDev Professional Portfolios |
(Various) |
» Design » Branding » Content » Consulting |
Gamedevs deserve to display their life's work in a professional way that helps them achieve their dreams. One could say it's easier now with out of the box solutions, but sometimes too much choice can be worse than not enough. Over the years it's been my pleasure to help struggling gamedevs develop their personal portfolios to a professional standard, whether they're students or senior level- all pro bono. That means they spend less time fiddling with css and more time making us great games to play! |
Adjunct Professor |
Southern Methodist University's The Guildhall |
» Team Game Projects I » Team Game Production II » Directed Focus Study 2 |
|
Course Builder |
Southern Methodist University's The Guildhall |
Created 2 week bootcamp course that taught Masters students to make games using Unreal III » Created course outline |
|
Producer for Student Team Games |
Southern Methodist University's The Guildhall |
Lead & advised teams of 4-5 students to make their first team video games in the Guildhall Masters program Games created: |
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Workshop Curriculum Creator |
Sally Ride Science Festival |
Created & led a mini-program to introduce girls (and a few boys) to game development by making paper prototypes of their game ideas. |
Southern Methodist University's The Guildhall |
January 2007 - July 2008 |
» Masters of Interactive Technology: Digital Game Development » Specialization in Art Creation » IGDA Member |
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Middle Tennessee State University |
June 2004 – May 2007 |
» Mass Communications - Animation, B.S. » Art Minor » SIGGRAPH member » AIGA member |
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Oklahoma State University |
September 2001 – May 2004 |
» Studied Graphic Design » Japanese Minor » 2003-2004 Kansai Gaidai Foreign Exchange Program, Japan |
Game Artist
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